Anchor to Earth

[Elemental]

You anchor yourself into the earth, preventing you from being moved against your will.

Prerequisites

Benefit

As a move action that does not provoke an attack of opportunity, you can partially submerge yourself into the ground. While in this state, you become Immobilized and suffer a -4 circumstance penalty to all Reflex saves. However, you gain a circumstance bonus equal to twice the number of Elemental Feats you possess to saving throws and Combat Maneuver Defense against any effect that would move you from your location.

In addition, you gain a +1 bonus on attack and damage rolls and a +2 bonus on grapple attempts against any target that is also touching the ground.

You can end this effect as a free action.

Special

If you possess the Earth Glider feat, you can move up to 10 feet each round without ending the benefits of this feat.