When you shift into your hybrid form, you become more powerful.
Prerequisites
Monstrous Bloodline (Lycanthrope), Were-Cursed Shift, bloodline level 2nd.
Benefit
When your were-cursed shift is active, you gain an additional benefit based on your lycanthrope ancestor. You can choose a different additional trait each time you shift. You only gain one trait from the list.
- Werebear: You gain +2 Constitution and one of the following traits:
- Bite attack that deals 1d6 points of damage.
- 2 claw attacks that each deal 1d4 points of damage.
- Climb speed of 20 feet.
- Scent to a range of 30 feet.
- Wereboar: You gain +2 Wisdom and one of the following traits:
- +10 foot racial bonus to base speed.
- Gore attack that deals 1d6 points of damage.
- 2 hoof attacks that each deal 1d4 points of damage.
- The Scent special ability.
- Wererat: You gain +2 Dexterity and one of the following traits:
- Bite attack that deals 1d6 points of damage.
- Climb speed of 30 feet.
- The Distraction special ability (DC 10 + your bloodline level + half the number of Monstrous Blood feats you possess).
- The benefits of the Weapon Finesse and Stealthy feats.
- Weretiger: You gain +2 Strength and one of the following traits:
- Bite attack that deals 1d6 points of damage.
- Your claw attack damage increases by two damage steps.
- +10-foot racial bonus to base speed.
- The See in Darkness special ability.
- Werewolf: You gain +2 Strength and one of the following traits:
- Your bite attack damage increases by two damage steps.
- The Takedown special ability, usable with your bite attack.
- 2 claw attacks that each deal 1d4 points of damage
- Darkvision 60 feet.