Martial Arts Feats

Martial Arts feats are not meaningfully different from General feats, except that one typically must be a martial disciple of some type to select or use them. Any character that meets a martial arts feat’s prerequisites can select that feat.

Martial Arts Feats

Benefit

Advanced StudyYou learn additional techniques from your martial tradition.
Animus HealingYou can channel your animus into healing energies.
Ascetic MysticYou mix your spiritual ki with your arcane animus to create even greater power.
Awakened AnimusYou can use mental power to modulate the roiling energies within your soul.
Discipline FocusYou’ve trained extensively in the arts of a single martial discipline.
Discipline Style MasteryYou can use one discipline style at the same time as another fighting style.
Essence-Bound DisciplineYou can channel akasha to improve your skill with a chosen martial discipline.
Extra AnimusYour reserves of animus are stronger.
Flow of BattleYou can reallocate essence when you enter a martial stance or initiate a maneuver.
Fuse StylesYou are capable of mingling mundane and martial combat styles with your ki.
Martial Arts TrainingYou learn and can ready new martial techniques.
Recover ManeuverRecover your expended maneuvers in the middle of battle.
Martial PowerYou are able to call upon reserves of untapped power within yourself for defense.
Radiant Dawn StyleYour martial abilities are laden with restorative akasha.
Radiant SunlightAkasha that cannot heal will become a potent shield.
Radiant DaybreakYour akasha hardens the body, mind, and soul.
Radiant ProgressionBy aligning yourself with the sun, you can gain powerful effects.
Silver Crane StyleYour mercy shields your allies.
Silver Crane FeathersYou sacrifice yourself for others.
Silver Crane WingYour sacrifice to others grants you divine protection.
Tap AnimusYou gain the ability to tap a small wellspring of animus within you.
Veiled Moon StyleYour knowledge of ethereal pathways lets you slip into planar cracks and step out elsewhere.
Veiled Moon ShuntYou twist an enemy’s location, shunting them into a dangerous position of weakness.
Veiled Moon WarpYour strikes can force an enemy into the aether for a short time.