Spellcasting Feats

Spellcasting feats are not meaningfully different from General feats, except that one must possess some type of magical spellcasting or spell-like ability to select them. Any character that meets a spellcasting feat’s prerequisites can select that feat.

Spellcasting Feats

Benefit

Akasha-Infused SpellsYou gain the ability to invest essence directly into the spells you cast.
Amalgamate Spell PowerYou learn to fuse two spells into a single higher-level spell.
Amplified HexYou have learned to augment your hexes with the energy of your spells.
Arcane Armor TrainingYou have learned how to cast spells while wearing armor.
Arcane BondYou craft a magical focus to enhance your arcane magic.
Improved Arcane BondYou enhance your bonded focus, allowing it to grow in magical power.
Arcane DiscoveryYou discover one of the hidden secrets of arcane magic.
Arcane StrikeYou draw upon your arcane power to enhance your weapons with magical energy.
Bookish RogueThanks to your preparation, your rogue minor magic is more varied than most.
Talented MagicianRoguish magic comes easily to you.
Cancerous FamiliarGain a sentient tumor as a familiar.
Combat CastingYou can defensively cast spells more easily.
Draconic Element FocusYou are adept at controlling a particular draconic element.
Dragonblood InheritanceBy invoking the power of your draconic bloodline, you create a useful magical effect.
Effortless TrickeryYour natural knack for illusion allows you to maintain an illusion spell with little effort.
Empower AuraBy focusing additional magic into your auras, you boost their strength for a time.
Enduring Eidolon ArmorYou can summon your eidolon armor for a longer period of time.
Eschew Divine FocusYou can cast divine spells without needing to present your divine focus.
Eschew MaterialsYou can cast many spells without needing to utilize minor material components.
Esoteric HeroismYou may sacrifice your magical energy to gain an Action Point.
Expanded Innate SpellsYou master an additional spell you know, transforming it into a spell-like ability.
Expanded InvocationsYou learn another invocation.
Expanded Mystic ArcanumYou gain an additional mystic arcanum.
Expanded Spell Access You access another spell.
Expanded Spell Knowledge You learn another spell.
Extra EchoesYou gain an additional echo slot.
Extra Shadow MagicYou gain the ability to cast additional shadow magic.
Extra SpellbindingYou are able to use spellbinding more often each day.
Fiendish Pact of FaithYour pact taints your faith while giving undue rewards.
Fiendish Pact of MagicYour fiendish pact enhances your magic while corrupting it with evil.
Hunter's Spell FocusYour spells are more effective against creatures that you train to hunt.
Improved CounterspellYou can counter spells without needing to expend the exact spell.
Rapid CounterspellYou can counter spells even when you have not readied an action.
Intuitive SpellcasterSpellcasting has always come naturally to you.
Ki-Guided SpellcastingYour ki flow directs the path of your spells.
Natural SpellYou can cast spells even while in animal form that cannot normally cast spells.
Obtain FamiliarYou gain a familiar based on your arcane spellcaster level
Resounding EchoOnce per day, retain a spontaneously cast echo.
Soul-Powered MagicYou can use captured souls as material and XP components.
Spell FocusGain +1 to save DCs of a school of magic or of an alignment or energy descriptor.
Augment SummoningYour summoned creatures are stronger and tougher.
Greater Spell FocusGain additional +1 to save DCs of a school of magic.
Spell HexYou can transform a 1st-level spell into a hex.
Spell MasteryYou are able to prepare certain spells without a spellbook.
Spell PenetrationGain +2 bonus to overcome spell resistance.
Greater Spell PenetrationGain additional +2 bonus to overcome spell resistance.
Versatile Spell AccessYou are able to exchange your accessed spells more readily.