Studying the basics of a martial discipline, you learn to use a particular combat technique.
Prerequisites
Arms Lore 2 ranks.
Benefit
When you gain this feat, choose a martial discipline. Select any two 1st-level maneuvers from the chosen discipline for which you meet the prerequisite. You can ready one of these maneuvers with 10 minutes of dedicated preparation time. As a full-round action, you can recover one expended maneuver learned through Martial Arts Training.
The key skill for the chosen discipline becomes a class skill for all your classes, and the ability modifier for this skill becomes your initiation modifier for techniques learned through this feat. For example, if you chose the Twisted Vellum discipline, you would gain the Linguistics skill and use Intelligence as your initiation modifier).
Your initiator level is equal to your ranks in Arms Lore. However, if you already possess an initiator level, use the higher of your ranks in Arms Lore and your existing initiator level to determine your initiator level for using Martial Arts Training maneuvers.
Special
You can take this feat multiple times. Most of it’s benefits do not stack. When you take an additional instance of this feat, choose whether it applies to a discipline you have already accessed or to a new discipline.
If you choose a new discipline, you follow the normal benefits of this feat for that discipline as described above. Your initiation modifier does not change from gaining access to additional disciplines in this way.
If you choose a discipline you have already accessed through this feat, you gain a benefit based on the number of times you’ve taken this feat for that discipline.
Martial Arts Training Feats | Highest Level Technique | Maneuvers Gained | Stances Gained |
---|---|---|---|
1 | 1st | 2 | — |
2 | 2nd | 2 | 1 |
3 | 3rd | 2 | — |
4 | 4th | 2 | 1 |
5 | 5th | 2 | — |
6 | 6th | 2 | 1 |
7 | 7th | 2 | — |
8 | 8th | 2 | 1 |
9 | 9th | 2 | — |
10 | 9th | 2 | 1 |
… | … | … | … |
Each time you take this feat, you gain two additional maneuvers from the chosen discipline. These maneuvers can be any level up to a level equal to the number of times your taken this feat for the chosen discipline, limited by your initiator level as normal. Every second time you take this feat for a specific discipline, you gain one stance known, with the same level limitation. You must meet all prerequisites for the techniques you gain with this feat.
If you have levels as a martial disciple, maneuvers learned through this feat do not interact in any way. They retain their own initiator level, key initiator modifier, and number of readied maneuvers.
You can ready a number of maneuvers equal to the total number of times you’ve gained this feat.