Light Elemental Traits
All light elementals possess the following traits.
Flare
A light elemental’s flare attack deals positive energy damage and deals double its normal damage to undead or triple damage to undead weak to sunlight.
Light Damage Immunity (Ex)
A light elemental is immune to damage and negative effects from any spell or effect with the light descriptor.
Darkness Vulnerability (Ex)
A light elemental takes 50% more damage from any spell or effect with the darkness descriptor or shadow subschool.
Bright One
The power of elemental light grants a light elemental a deflection bonus to AC based on their size category, starting with +1 at Tiny and increasing by 1 at each size category. However, due to their obvious brightness, a light elemental also has a -10 racial penalty to all Stealth checks.
Light Elementals
Tiny Light Elemental
CR 1 (XP 400)
- Tiny Outsider (Elemental, Extraplanar, Incorporeal, Light) Usually neutral good
- Initiative +1 Languages Celestial
- Senses Darkvision 60 ft., Perception +2
- Hit Points 12 (2 HD)
- Resist Darkness 0, Light 0
- Armor ClassAC 15+1 Dodge
+1 Deflection
+1 Dexterity
+2 Size TouchT 15
Flat-FootedFF 13
CMDCMD 8 - Miss Chance 50% (incorporeal)
- Saves Fort +0 Ref +1 Will +3
| Str | 4 | (-3) |
| Dex | 13 | (+1) |
| Con | 10 | (+0) |
| Int | 2 | (-4) |
| Wis | 11 | (+0) |
| Cha | 11 | (+0) |
| Skill | Bonus |
|---|
| Acrobatics | +1 |
| Insight | +0 |
| Perception | +2 |
Stealth-10 racial penalty -10 Racial penalty +8 Size bonus | -1 |
Small Light Elemental
CR 2 (XP 600)
- Small Outsider (Elemental, Extraplanar, Incorporeal, Light) Usually neutral good
- Initiative +3 Languages Celestial
- Senses Darkvision 60 ft., Perception +3
- Hit Points 17 (3 HD)
- Resist Darkness 0, Light 0
- Armor ClassAC 17+1 Dodge
+2 Deflection
+3 Dexterity
+1 Size TouchT 17
Flat-FootedFF 13
CMDCMD 13 - Miss Chance 50% (incorporeal)
- Saves Fort +1 Ref +4 Will +4
| Str | 6 | (-2) |
| Dex | 17 | (+3) |
| Con | 10 | (+0) |
| Int | 4 | (-3) |
| Wis | 11 | (+0) |
| Cha | 11 | (+0) |
| Skill | Bonus |
|---|
| Acrobatics | +3 |
| Insight | +0 |
| Perception | +3 |
Stealth-10 racial penalty -10 Racial penalty +4 Size bonus | -3 |
Medium Light Elemental
CR 4 (XP 1,200)
- Medium Outsider (Elemental, Extraplanar, Incorporeal, Light) Usually neutral good
- Initiative +5 Languages Celestial
- Senses Darkvision 60 ft., Perception +6
- Hit Points 42 (6 HD)
- Resist Darkness 0, Light 0
- Armor ClassAC 19+1 Dodge
+3 Deflection
+5 Dexterity TouchT 19
Flat-FootedFF 13
CMDCMD 17 - Miss Chance 50% (incorporeal)
- Saves Fort +4 Ref +7 Will +6
| Str | 6 | (-2) |
| Dex | 21 | (+5) |
| Con | 14 | (+2) |
| Int | 4 | (-3) |
| Wis | 11 | (+0) |
| Cha | 11 | (+0) |
| Skill | Bonus |
|---|
| Acrobatics | +5 |
| Insight | +0 |
| Perception | +6 |
Stealth-10 racial penalty -10 Racial penalty | -5 |
Large Light Elemental
CR 6 (XP 2,400)
- Large Outsider (Elemental, Extraplanar, Incorporeal, Light) Usually neutral good
- Initiative +7 Languages Celestial
- Senses Darkvision 60 ft., Perception +12
- Hit Points 93 (12 HD) DR 5/–
- Resist Darkness 0, Light 0
- Armor ClassAC 21+1 Dodge
+4 Deflection
+7 Dexterity
-1 Size TouchT 21
Flat-FootedFF 13
CMDCMD 21 - Miss Chance 50% (incorporeal)
- Saves Fort +7 Ref +11 Will +11
| Str | 6 | (-2) |
| Dex | 25 | (+7) |
| Con | 16 | (+3) |
| Int | 6 | (-2) |
| Wis | 11 | (+0) |
| Cha | 11 | (+0) |
| Skill | Bonus |
|---|
| Acrobatics | +7 |
| Insight | +0 |
| Perception | +12 |
Stealth-10 racial penalty -10 Racial penalty -4 Size penalty | -7 |
Huge Light Elemental
CR 9 (XP 6,400)
- Huge Outsider (Elemental, Extraplanar, Incorporeal, Light) Usually neutral good
- Initiative +9 Languages Celestial
- Senses Darkvision 60 ft., Perception +18
- Hit Points 156 (18 HD) DR 10/–
- Resist Darkness 0, Light 0
- Armor ClassAC 23+1 Dodge
+5 Deflection
+9 Dexterity
-2 Size TouchT 23
Flat-FootedFF 13
CMDCMD 26 - Miss Chance 50% (incorporeal)
- Saves Fort +10 Ref +15 Will +15
| Str | 8 | (-1) |
| Dex | 29 | (+9) |
| Con | 18 | (+4) |
| Int | 8 | (-1) |
| Wis | 11 | (+0) |
| Cha | 11 | (+0) |
| Skill | Bonus |
|---|
| Acrobatics | +9 |
| Insight | +0 |
| Perception | +18 |
Stealth-10 racial penalty -10 Racial penalty -9 Size penalty | -10 |
Greater Light Elemental
CR 11 (XP 12,800)
- Huge Outsider (Elemental, Extraplanar, Incorporeal, Light) Usually neutral good
- Initiative +11 Languages Celestial
- Senses Darkvision 60 ft., Perception +24
- Hit Points 222 (23 HD) DR 10/–
- Resist Darkness 0, Light 0
- Armor ClassAC 25+1 Dodge
+5 Deflection
+11 Dexterity
-2 Size TouchT 25
Flat-FootedFF 13
CMDCMD 29 - Miss Chance 50% (incorporeal)
- Saves Fort +14 Ref +18 Will +20
| Str | 10 | (+0) |
| Dex | 33 | (+11) |
| Con | 20 | (+5) |
| Int | 10 | (+0) |
| Wis | 13 | (+1) |
| Cha | 13 | (+1) |
- Speed Fly 40 ft. (Perfect)
- BAB +17 CMB +30
- Ranged2× Flares+28 (8d6+3 | 20/×2) 30 ft.
- Feats Dodge, Weapon Focus, Mobility, Weapon Specialization, Spring Attack, Greater Weapon Focus, Improved Precise Shot, Improved Natural Attack, Greater Precise Shot, Greater Weapon Specialization, Improved Initiative, Great Fortitude, Precise ShotB
- Special Qualities Bright One
| Skill | Bonus |
|---|
| Acrobatics | +11 |
| Insight | +24 |
| Perception | +24 |
Stealth-10 racial penalty -10 Racial penalty -9 Size penalty | -8 |
Elder Light Elemental
CR 12 (XP 19,200)
- Huge Outsider (Elemental, Extraplanar, Incorporeal, Light) Usually neutral good
- Initiative +13 Languages Celestial
- Senses Darkvision 60 ft., Perception +29
- Hit Points 304 (26 HD) DR 15/–
- Resist Darkness 0, Light 0
- Armor ClassAC 27+1 Dodge
+5 Deflection
+13 Dexterity
-2 Size TouchT 27
Flat-FootedFF 13
CMDCMD 32 - Miss Chance 50% (incorporeal)
- Saves Fort +16 Ref +21 Will +22
| Str | 12 | (+1) |
| Dex | 37 | (+13) |
| Con | 22 | (+6) |
| Int | 12 | (+1) |
| Wis | 13 | (+1) |
| Cha | 13 | (+1) |
- Speed Fly 40 ft. (Perfect)
- BAB +19 CMB +34
- Ranged2× Flares+32 (8d6+3 | 20/×2) 30 ft.
- Feats Dodge, Weapon Focus, Mobility, Weapon Specialization, Spring Attack, Greater Weapon Focus, Greater Weapon Specialization, Improved Precise Shot, Improved Natural Attack, Greater Precise Shot, Toughness, Great Fortitude, Alertness, Precise ShotB
- Special Qualities Bright One
| Skill | Bonus |
|---|
| Acrobatics | +39 |
| Insight | +27 |
| Perception+2 Untyped bonus | +29 |
Stealth-10 racial penalty -10 Racial penalty -9 Size penalty | -6 |